TIRO 1d100  TIPOLOGIA DI OGGETTO MAGICO
1-3 AMULETI MAGICI  (3%)
4-8 ANELLI INCANTATI  (5%)
9-20 ARMI MAGICHE  (12%)
21-25 BACCHETTE  (5%)
26-27 CONTENITORI  (2%)
28-39 CORAZZE E SCUDI  (12%)
40-42 ELMI E COPRICAPO  (3%)
43-44 GEMME E PIETRE  (2%)
45-47 GIOIELLI E MONILI  (3%)
48-50 LIBRI MAGICI  (3%)
51-53 MANTELLI E VESTI  (3%)
54-59 OGGETTI COMUNI  (6%)
60-64 OGGETTI PECULIARI  (5%)
61-68 OLI MAGICI  (4%)
69-78 PERGAMENE  (10%)
79-82 POLVERI MAGICHE  (4%)
83-92 POZIONI MAGICHE  (10%)
93-97 STIVALI, GUANTI E CINTURE  (5%)
98-100 VERGHE E STAFFE (3%)

Importante: Per ogni incantamento presente sull'oggetto (minore o maggiore) si verifichi se č comparsa anche una peculiaritā magica (magical quirk)[link].
Si noti che
sulle pergamene magiche (ad eccezione delle pergamene incantate), sulle pozioni, sulle polveri magiche e su tutti gli altri oggetti magici ad uso singolo non possono apparire Magical Quirks. Parimenti non possono apparire Magical Quirks sugli oggetti magici aventi origine divina (ossia su quelli creati dai Sacerdoti). 

Determinare la potenza di un oggetto magico minore: verificare 5% presenza di una maledizione

TIRO 1d60 MINOR ENCHANTMENT (SELEZIONATO COME TALE IN MODO GENERICO)
1-20 Least Minor Enchantment
21-35 Lesser Minor Enchantment
36-47 Minor Enchantment
48-56 Superior Minor Enchantment
57-60 Greater Minor Enchantment
TIRO 1d20 MINOR ENCHANTMENT (SE RISULANTE DAL TIRO SULLA POTENZA DI UN COMMON MAGICAL ITEM)
1-8 Minor Enchantment
9-15 Superior Minor Enchantment
16-20 Greater Minor Enchantment
TIRO 1d20 MINOR ENCHANTMENT (SE RISULANTE DAL TIRO SULLA POTENZA DI UN RARE MAGICAL ITEM)
1-5 Superior Minor Enchantment
6-20 Greater Minor Enchantment

Determinare la potenza di un oggetto magico maggiore: verificare 5% presenza di una maledizione

TIRO 1d20 COMMON MAGICAL ITEM
1-11 MINOR ENCHANTMENT
12-18 LESSER ENCHANTMENT
19-20 SUPERIOR ENCHANTMENT
TIRO 1d20 RARE MAGICAL ITEM
1-4 MINOR ENCHANTMENT
5-12 LESSER ENCHANTMENT
13-16 SUPERIOR ENCHANTMENT
17-19 GREATER ENCHANTMENT
20 EXTREMELY RARE MAGICAL ITEM
TIRO 1d20 EXTREMELY RARE MAGICAL ITEM
1-4 LESSER ENCHANTMENT
5-10 SUPERIOR ENCHANTMENT
11-16 GREATER ENCHANTMENT
17-19 EXTRAORDINARY ENCHANTMENT
20 ARTEFATTO


 

POTENZA DELL'INCANTAMENTO

PUNTI ESPERIENZA

Minor Enchantment* da 75 a 375 punti esperienza
Lesser Enchantment da 500 a 999 punti esperienza
Superior Enchantment da 1000 a 1499 punti esperienza
Greater Enchantment da 1500 a 2999 punti esperienza
Extraordinary Enchantment da 3000 punti esperienza in poi

Se occorre determinare la fonte dell'incantamento si consulti la seguente tabella generale:

TIRO 1d20  TIPOLOGIA DI OGGETTO MAGICO
1-11 (1d100) 1-11 NATURA MAGICA - ABJURATION
1-11 (1d100) 12-23 NATURA MAGICA - ALTERATION
1-11 (1d100) 24-34 NATURA MAGICA - CHARM
1-11 (1d100) 35-45 NATURA MAGICA - CONJURATION/SUMMONING
1-11 (1d100) 46-56 NATURA MAGICA - DIVINATION
1-11 (1d100) 57-67 NATURA MAGICA - ENCHANTMENT
1-11 (1d100) 68-78 NATURA MAGICA - EVOCATION
1-11 (1d100) 79-89 NATURA MAGICA - ILLUSION
1-11 (1d100) 90-100 NATURA MAGICA - NECROMANCY
12-14 (1d12) 1-3 NATURA CLERICALE - FRATELLANZA DELLA LUCE - ARLINIR
12-14 (1d12) 4-6 NATURA CLERICALE - FRATELLANZA DELLA LUCE - BALILIA
12-14 (1d12) 7-9 NATURA CLERICALE - FRATELLANZA DELLA LUCE - LOKY
12-14 (1d12) 10-12 NATURA CLERICALE - FRATELLANZA DELLA LUCE - TANATOS
15-17  (1d12) 1-2 NATURA CLERICALE - DIVINITĀ NEUTRALI - ARGĀTIS
15-17 (1d12) 3-4 NATURA CLERICALE - DIVINITĀ NEUTRALI - ERAM
15-17  (1d12) 5-6 NATURA CLERICALE - DIVINITĀ NEUTRALI - FORZE DELLA NATURA
15-17  (1d12) 7-8 NATURA CLERICALE - DIVINITĀ NEUTRALI - SILVISK
15-17  (1d12) 9-10 NATURA CLERICALE - DIVINITĀ NEUTRALI - SRODAN
15-17  (1d12) 11-12 NATURA CLERICALE - DRUIDI
18-20  (1d20) 1-4 NATURA CLERICALE - FORZE OSCURE - AZATĀR
18-20 (1d20) 5-8 NATURA CLERICALE - FORZE OSCURE - BAZARĀK
18-20  (1d20) 9-12 NATURA CLERICALE - FORZE OSCURE - KALIAN
18-20  (1d20) 13-16 NATURA CLERICALE - FORZE OSCURE - KARAN
18-20  (1d20) 17-20 NATURA CLERICALE - FORZE OSCURE - IL SERPENTE

ZONA GEOGRAFICA SPECIFICA - TERRITORI ELFICI - FORESTA DI ARENDYL

TIRO 1d20  TIPOLOGIA DI OGGETTO MAGICO
1-11 (1d150) 1-24 NATURA MAGICA - ABJURATION
1-11 (1d150) 25-36 NATURA MAGICA - ALTERATION
1-11 (1d150) 37-57 NATURA MAGICA - CHARM
1-11 (1d150) 58-63 NATURA MAGICA - CONJURATION/SUMMONING
1-11 (1d150) 64-78 NATURA MAGICA - DIVINATION
1-11 (1d150) 79-105 NATURA MAGICA - ENCHANTMENT
1-11 (1d150) 106-132 NATURA MAGICA - EVOCATION
(1d66) 1-18 EVOCATION - AIR
(1d66) 19-30 EVOCATION - EARTH
(1d66) 31-39 EVOCATION - FIRE
(1d66) 40-66 EVOCATION - WATER
1-11 (1d150) 133-141 NATURA MAGICA - ILLUSION
1-11 (1d150) 142-150 NATURA MAGICA - NECROMANCY
12-15 (1-4) (1d69) 1-27 NATURA CLERICALE - FRATELLANZA DELLA LUCE - ARLINIR
12-15 (1-4) (1d69) 28-48 NATURA CLERICALE - FRATELLANZA DELLA LUCE - BALILIA
12-15 (1-4) (1d69) 49-60 NATURA CLERICALE - FRATELLANZA DELLA LUCE - LOKY
12-15 (1-4) (1d69) 61-69 NATURA CLERICALE - FRATELLANZA DELLA LUCE - TANATOS
16-18 (5-7) (1d108) 1-21 NATURA CLERICALE - DIVINITĀ NEUTRALI - ARGĀTIS
16-18 (5-7) (1d108) 22-27 NATURA CLERICALE - DIVINITĀ NEUTRALI - ERAM
16-18 (5-7) (1d108) 28-54 NATURA CLERICALE - DIVINITĀ NEUTRALI - FORZE DELLA NATURA
16-18 (5-7) (1d108) 55-57 NATURA CLERICALE - DIVINITĀ NEUTRALI - SILVISK
16-18 (5-7) (1d108) 58-81 NATURA CLERICALE - DIVINITĀ NEUTRALI - SRODAN
16-18 (5-7) (1d108) 82-108 NATURA CLERICALE - DRUIDI
19-20 (8-9) (1d72) 1-27 NATURA CLERICALE - FORZE OSCURE - AZATĀR
19-20 (8-9) (1d72) 28-39 NATURA CLERICALE - FORZE OSCURE - BAZARĀK
19-20 (8-9) (1d72) 40-45 NATURA CLERICALE - FORZE OSCURE - KALIAN
19-20 (8-9) (1d72) 46-69 NATURA CLERICALE - FORZE OSCURE - KARAN
19-20 (8-9) (1d72) 70-72 NATURA CLERICALE - FORZE OSCURE - IL SERPENTE

ZONA GEOGRAFICA SPECIFICA - NORDOR - COLLINE LIBERE DI FETCH:

TIRO 1d20  TIPOLOGIA DI OGGETTO MAGICO
1-10 (1d100) 1-6 NATURA MAGICA - ABJURATION
1-10 (1d100) 7-19 NATURA MAGICA - ALTERATION
1-10 (1d100) 20-24 NATURA MAGICA - CHARM
1-10 (1d100) 25-42 NATURA MAGICA - CONJURATION/SUMMONING
1-10 (1d100) 43-49 NATURA MAGICA - DIVINATION
1-10 (1d100) 50-70 NATURA MAGICA - ENCHANTMENT
1-10 (1d100) 71-77 NATURA MAGICA - EVOCATION
1-10 (1d100) 78-82 NATURA MAGICA - ILLUSION
1-10 (1d100) 83-100 NATURA MAGICA - NECROMANCY
11-12 (1d100) 1-9 NATURA CLERICALE - FRATELLANZA DELLA LUCE - ARLINIR
11-12 (1d100) 10-20 NATURA CLERICALE - FRATELLANZA DELLA LUCE - BALILIA
11-12 (1d100) 21-85 NATURA CLERICALE - FRATELLANZA DELLA LUCE - LOKY
11-12 (1d100) 86-100 NATURA CLERICALE - FRATELLANZA DELLA LUCE - TANATOS
13-15  (1d100) 1-25 NATURA CLERICALE - DIVINITĀ NEUTRALI - ARGĀTIS
13-15 (1d100) 26-35 NATURA CLERICALE - DIVINITĀ NEUTRALI - ERAM
13-15  (1d100) 36-65 NATURA CLERICALE - DIVINITĀ NEUTRALI - FORZE DELLA NATURA
13-15  (1d100) 66-70 NATURA CLERICALE - DIVINITĀ NEUTRALI - SILVISK
13-15  (1d100) 71-78 NATURA CLERICALE - DIVINITĀ NEUTRALI - SRODAN
13-15  (1d100) 79-100 NATURA CLERICALE - DRUIDI
16-20  (1d100) 1-30 NATURA CLERICALE - FORZE OSCURE - AZATĀR
16-20 (1d100) 31-55 NATURA CLERICALE - FORZE OSCURE - BAZARĀK
16-20  (1d100) 56-70 NATURA CLERICALE - FORZE OSCURE - KALIAN
16-20  (1d100) 71-90 NATURA CLERICALE - FORZE OSCURE - KARAN
16-20  (1d100) 91-100 NATURA CLERICALE - FORZE OSCURE - IL SERPENTE

TIRO 1d100 MINOR ENCHANTMENT
  Ring of Lesser Barrier of Force [Abjuration] (250 xp, 2000 gp)
  Ring of Minor Barrier of Force [Abjuration] (375 xp, 3000 gp)
  Ring of Recovery [Alteration] (375 xp, 3000 gp)
  Ring of Waterproof [Alteration] (250 xp, 2850 gp)
  Ring of Lesser Enchanted Mastery [Enchantment] (250 xp, 2500 gp)
  Ring of Clotting [Necromancy] (250 xp, 1500 gp)
  Minor Holy Ring [Divino Generale] (250 xp, 3000 gp)
    Ring of Moon Light [Arlinir] (150 xp, 1000 gp)
  Ring of the Serpent Sect [Serpente] (100 xp, 750 gp)
   Ring of Lesser Endurance [Srodan, Bazarāk] (150 xp, 1000 gp)
  Ring of the Lesser Beast [Azatār] (250 xp, 2000 gp)
  Ring of Wind Screen [Forze della Natura] (250 xp, 2500 gp)
  Ring of Minor Elemental Mastery [Forze della Natura] (250 xp, 2000 gp)
   Ring of Lesser Elemental Mastery [Forze della Natura] (375 xp, 4500 gp)
   Ring of Anti-Venom [Kalian] (150 xp, 1000 gp)
   Ring of Shadow Veil [Kalian] (375 xp, 3750 gp)
TIRO 1d20 LESSER ENCHANTMENT
  Ring of Barrier of Force [Abjuration] (500 xp, 5000 gp)
  Ring of Superior Barrier of Force [Abjuration] (750 xp, 7500 gp)
  Ring of Contraspell [Abjuration] (700 xp, 7000 gp)
  Ring of Glacial Defence [Abjuration] (500 xp, 5000 gp)
  Ring of Protection +1 [Abjuration] (650 xp, 6500 gp)
  Ring of Warm Keeping [Alteration] (500 xp, 5000 gp)
  Ring of Safe Falling [Alteration] (750 xp, 7500 gp)
  Ring of Courage [Charm] (500 xp, 5000 gp)
  Ring of Enchanted Mastery [Enchantment] (550 xp, 5500 gp)
  Ring of Greater Enchanted Mastery [Enchantment] (850 xp, 8500 gp)
  Ring of Spell Echoing [Enchantment] (500 xp, 5000 gp)
  Ring of Magic Motes [Evocation] (500 xp, 5000 gp)
   Lesser Holy Ring [Divino Generale] (650 xp, 6500 gp)
  Ring of Arrow Deflection  [Arlinir] (600 xp, 6000 gp)
  Ring of Blizzard Cloak [Forze della Natura] (600 xp, 6000 gp)
  Ring of Elemental Mastery [Forze della Natura] (700 xp, 7000 gp)
TIRO 1d20 SUPERIOR ENCHANTMENT
  Ring of Greater Barrier of Force [Abjuration] (1100 xp, 1100 gp)
  Ring of Energy Prism [Abjuration] (1250 xp, 12500 gp)
  Ring of Protection +2 [Abjuration] (1450 xp, 14500 gp)
  Ring of Protection from Evil [Abjuration] (1000 xp, 10000 gp)
  Ring of Physical Alteration [Alteration] (1000 xp, 10000 gp)
  Ring of Range Extension [Alteration] (1000 xp, 10000 gp)
  Ring of Divine Intentions [Divination] (1000 xp, 10000 gp)
  Ring of Invisibility [Illusion] (1000 xp, 10000 gp)
  Ring of Negative Field [Necromancy] (1000 xp, 10000 gp)
  Holy Ring [Divino Generale] (1000 xp, 10000 gp)
   Superior Holy Ring [Divino Generale] (1350 xp, 13500 gp)
  Ring of Superior Elemental Mastery [Forze della Natura] (1000 xp, 10000 gp)
  Dwarven Ring of Granite [Srodan] (1250 xp, 12500 gp)
  Ring of Regeneration [Serpente] (1000 xp, 10000 gp)
TIRO 1d12 GREATER ENCHANTMENT
  Ring of Phantasmal Form [Necromancy] (1500 xp, 15000 gp)
  Ring of Protection +3 [Abjuration] (2650 xp, 26500 gp)
  Greater Holy Ring [Divino Generale] (1700 xp, 17000 gp)
  Ring of Superior Elemental Mastery [Forze della Natura] (1500 xp, 15000 gp)

TIRO 1d20 COMMON MAGICAL ITEM
1-13 1d12: (1-6) 1 (7-10) 2 (11-12) 3 pozioni
14-18 1d12: (1-6) 3 (7-10) 4 (11-12) 5 pozioni
19-20 1d12: (1-6) 5 (7-10) 6 (11-12) 7 pozioni
TIRO 1d20 RARE MAGICAL ITEM
1-5 1d12: (1-6) 1 (7-10) 2 (11-12) 3 pozioni
6-13 1d12: (1-6) 3 (7-10) 4 (11-12) 5 pozioni
14-17 1d12: (1-6) 5 (7-10) 6 (11-12) 7 pozioni
18-19 1d12: (1-6) 7 (7-10) 8 (11-12) 9 pozioni
20 10 pozioni

Per ogni pozione si tiri anche (1d20) con un risultato pari ad (1) la pozione sarā affetta della maledizione generale "Falsa Apparenza Magica" (link). In realtā, quando la stessa č ingerita, non solo non saranno prodotti gli effetti magici ma la pozione potrā essere pericolosa per chi la beve:
1-3) Liquido potabile. Si tratta di un liquido potabile non avente natura magica.
4) 
Liquido con reazione anti-magia. La creatura che lo ha bevuto (non i suoi oggetti) sarā sottoposti ad un immediato incantesimo di Dispel Magic lanciato ad un livello di lancio pari ad 1d6+4.
5) 
Liquido di natura tossica. Si tratta di un veleno non avente natura magica:
Tipo Ingestione, Onset 1 round, Effetto 0/6, Delay 3 round, Tiro Salvezza +5%, Assuefazione None. 
6) Liquido di natura fortemente tossica. Si tratta di un veleno non avente natura magica:
Tipo Ingestione, Onset 1 round, Effetto 0/12, Delay 3 round, Tiro Salvezza 0, Assuefazione None. 
7) 
Liquido di natura estremanente tossica. Si tratta di un veleno non avente natura magica:
Tipo Ingestione, Onset 1 round, Effetto 6/15, Delay 3 round, Tiro Salvezza -5%, Assuefazione None.

8) 
Liquido intossicante minore. Si tratta di un veleno non avente natura magica:
Tipo Ingestione, Onset 1 round, Effetto 0/Debilitato 1d4+1 rounds, Delay None, Tiro Salvezza 0, Assuefazione None. 
9) Liquido intossicante. Si tratta di un veleno non avente natura magica:
Tipo Ingestione, Onset 1 round, Effetto 0/Incapacitato 1d4+1 rounds, Delay None, Tiro Salvezza 0, Assuefazione None. 
10) 
Liquido intossicante maggiore. Si tratta di un veleno non avente natura magica:
Tipo Ingestione, Onset 1 round, Effetto 0/Impedito 1d4+1 rounds, Delay None, Tiro Salvezza 0, Assuefazione None. 
 

TIRO 1D20 POZIONI MAGICHE
1-11 [1] ABJURATION
1-9 Potion of Immunization from Lycanthropy
10-21 Potion of Protection from Cold
22-33 Potion of Protection from Fire
34-45 Potion of Protection from Poisonous Creatures
46-60 Potion of Least Damage Absorption
61-72 Potion of Lesser Damage Absorption
73-81 Potion of Moderate Damage Absorption
82-87 Potion of Superior Damage Absorption
88-90 Potion of Supreme Damage Absorption
91+ NUOVA POZIONE MAGICA
1-11 [2] ALTERATION
1-8 Potion of Gaseous Form
9-10 Potion of Longevity
11-16 Potion of Night Vision
17-24 Potion of Cat Agility
25-30 Potion of Lynx Agility
31-34 Potion of Jaguar Agility
35-36 Potion of Panther Agility
37-44 Potion of Buffalo Constitution
45-50 Potion of Wild Boar Constitution
51-54 Potion of Black Bear Constitution
55-56 Potion of Grizzly Constitution
57-64 Potion of Least Orc Power
65-70 Potion of Lesser Orc Power
71-76 Potion of Orc Power
77-80 Potion of Least Hero Power
81-84 Potion of Lesser Hero Power
85-86 Potion of Hero Power
87+ NUOVA POZIONE MAGICA
1-11 [3] CHARM
1-3 Potion of Unbending Force
4-7 Potion of Courage
8-14 Potion of Lesser Bravery
15-18 Potion of Bravery
19-20 Potion of Superior Bravery
21+ NUOVA POZIONE MAGICA
1-11 [4] DIVINATION
1 Potion of Cognition of Wizardry
2-5 Potion of Combat Mind
6-8 Potion of Combat Perception
9-10 Potion of Enchanted Mind
11-13 Potion of Fasten Perception
14-15 Potion of Moment to Strike
16+ NUOVA POZIONE MAGICA
1-11 [5] ENCHANTMENT
1-3 Potion of Magical Liquid
4-10 [1-5] Potion of Lesser Enchantment
4-10 [6-9] Potion of Superior Enchantment
4-10 [10-12] Potion of Greater Enchantment
11-15 [1-5] Potion of Lesser Magical Body
11-15 [6-9] Potion of Superior Magical Body
11-15 [10-12] Potion of Greater Magical Body
  NUOVA POZIONE MAGICA
1-11 [6] EVOCATION
[1-5] Potion of Lesser [1-2] Fire [3-4] Lightining [5-6] Ice Storm
[6-9] Potion of Superior [1-2] Fire [3-4] Lightining [5-6] Ice Storm
[10-12] Potion of Greater [1-2] Fire [3-4] Lightining [5-6] Ice Storm
1-11 [7] ILLUSION
1-9 Potion of Mirror Images
10 NUOVA POZIONE MAGICA
1-11 [8] NECROMANCY
1-3 Potion of Dark Energy Field
4-6 Potion of Positive Screening
7-10 [1-5] Potion of Lesser Ghost Hands
7-10 [6-9] Potion of Ghost Hands
7-10 [10-12] Potion of Superior Ghost Hands
11-12 [1-4] Potion of Lesser Zombie Strengthening
11-12 [5-7] Potion of Zombie Strengthening
11-12 [8-9] Potion of Superior Zombie Strengthening
11-12 [10] Potion of Greater Zombie Strengthening
  NUOVA POZIONE MAGICA
1-11 [9] SUMMONING
1-16 Potion of Sandskin
17-33 Potion of Summon Hobgoblin
34-49 Potion of Summon Gnoll
50-61 Potion of Summon Bugbear
62-69 Potion of Summon Ogre
70-73 Potion of Summon Troll
74-90 Potion of Food Creation
91+ NUOVA POZIONE MAGICA
12-14 [1-2] ARLINIR
1-30 [1-8] Potion of Lesser Healing
1-30 [9-13] Potion of Moderate Healing
1-30 [14-17] Potion of Major Healing
1-30 [18-19] Potion of Superior Healing
1-30 [20] Potion of Supreme Healing
31-37 Potion of Cure Disease
38-42 Potion of Elven Stasis
42-56 [1-5] Potion of Lesser Reinvigorating
42-56 [6-9] Potion of Reinvigorating
42-56 [10-12] Potion of Superior Reinvigorating
57-64 Potion of Neutralize Poison
* NUOVA POZIONE MAGICA
12-14 [3-4] BALILIA
1-30 [1-8] Potion of Lesser Healing
1-30 [9-13] Potion of Moderate Healing
1-30 [14-17] Potion of Major Healing
1-30 [18-19] Potion of Superior Healing
1-30 [20] Potion of Supreme Healing
31-37 Potion of Cure Disease
38-44 Potion of Good Willing Faith
45-46 Potion of Greater Luck
47-54 Potion of Neutralize Poison
* NUOVA POZIONE MAGICA
12-14 [5-6] LOKY
1-30 [1-8] Potion of Lesser Healing
1-30 [9-13] Potion of Moderate Healing
1-30 [14-17] Potion of Major Healing
1-30 [18-19] Potion of Superior Healing
1-30 [20] Potion of Supreme Healing
31-35 [1-8] Potion of Minor Arcane Comprehension
31-35 [9-12] Potion of Major Arcane Comprehension
36-45 Potion of Imminent Danger
46-55 [1-6] Potion of Lesser Magical Power
46-55 [7-10] Potion of Magical Power
46-55 [11-12] Potion of Superior Magical Power
56-60 Potion of Magical Impetus
61-64 Potion of Return
65-74 Potion of Combat Mastery
74-78 Potion of Weapon Mastery
78-83 [1-4] Potion of Lesser Rogue Ability
78-83 [5-7] Potion of Moderate Rogue Ability
78-83 [8-9] Potion of Superior Rogue Ability
78-83 [10] Potion of Greater Rogue Ability
84-90 Potion of Cure Disease
91-95 Potion of Dark Purification
96-110 [1-5] Potion of Lesser Reinvigorating
96-110 [6-9] Potion of Reinvigorating
96-110 [10-12] Potion of Superior Reinvigorating
96+ NUOVA POZIONE MAGICA
12-14 [7-8] TANATOS
1-30 [1-8] Potion of Lesser Healing
1-30 [9-13] Potion of Moderate Healing
1-30 [14-17] Potion of Major Healing
1-30 [18-19] Potion of Superior Healing
1-30 [20] Potion of Supreme Healing
31-37 Potion of Cure Disease
38-53 [1-5] Potion of Lesser Reinvigorating
38-53 [6-9] Potion of Reinvigorating
38-53 [10-12] Potion of Superior Reinvigorating
54-61 Potion of Neutralize Poison
* NUOVA POZIONE MAGICA
15-17 [1-2] ARGĀTIS
1-7 Potion of Lucky Nugget
8-12 [1-7] Potion of Magical Item Recovery
8-12 [8-12] Potion of  Superior Magical Item Recovery
13-18 Potion of Treasure Awareness
19-20 NUOVA POZIONE MAGICA
15-17 [3-4] ERAM
  NUOVA POZIONE MAGICA
15-17 [5-6] FORZE DELLA NATURA
1-12 Potion of Reinvigorating Water
13-24 [1-5] Potion of Lesser Water of Life
13-24 [6-9] Potion of Water of Life
13-24 [10-12] Potion of Superior Water of Life
25-34 Potion of Weapon of Ice
35-44 Potion of Weapon of Heat
45-56 Potion of Whirlwind Shield
57-63 Potion of Blizzard Cloak
64-73 [1-7] Potion of Least Skin of Rock
64-73 [8-13] Potion of Lesser Skin of Rock
64-73 [14-17] Potion of Skin of Rock
64-73 [18-20] Potion of Superior Skin of Rock
74-87 [1-5] Potion of Thermal Water
74-87 [6-9] Potion of Superior Thermal Water
74-87 [10-12] Potion of Greater Thermal Water
88-95 Potion of Fire Explosion
96+ NUOVA POZIONE MAGICA
15-17 [7-8] SILVISK
  Potion of Silver Protection
15-17 [9-10] SRODAN
1-5 Potion of Body Invigorate
6-8 Potion of Dwarven Fury
9-11 Potion of Lesser Physical Resistance
12-13 Potion of Physical Resistance
14 Potion of Superior Physical Resistance
15-17 Potion of Dwarven Resistance
18 Potion of Body of Granite
19+ NUOVA POZIONE MAGICA
15-17 [11-12] DRUID
1-20 [1-6] Potion of Least Barkskin
1-20 [7-11] Potion of Lesser Barkskin
1-20 [12-15] Potion of Barkskin
1-20 [16-16] Potion of Superior Barkskin
1-20 [19-20] Potion of Supreme Barkskin
21-32 Potion of Enhanced Berries
33-45 Potion of Entangle
46-55 Potion of the Forest
56-63 [1-5] Potion of Minor Fungus Skin
56-63 [6-9] Potion of Fungus Skin
56-63 [10-12] Potion of Superior Fungus Skin
64-74 Potion of Killing Creepers
75-82 Potion of Plant Health
83-95 Potion of Protective Reeds
96-100 NUOVA POZIONE MAGICA
18-20 [1-2] AZATAR
1-6 Potion of Beast Violence
7-10 Potion of Demonic Nourishment
11-15 Potion of Flaming Weapon
16-19 Potion of Infernal Vapors
20 NUOVA POZIONE MAGICA
18-20 [3-4] BAZARAK
  NUOVA POZIONE MAGICA
18-20 [5-6] KALIAN
1-2 Potion of Cloak of the Night
3-5 Potion of Cocoon Regeneration
6 Potion of Drow Resistance
7-8 Potion of Etherealness
9-10 Potion of Free Action
11-12 Potion of Lesser Darkness
13-14 Potion of Poison Immunity
15 Potion of Protection from Amorphs
16-19 [1-5] Potion of Black Tarantula
16-19 [6-9] Potion of Giant Spider
16-19 [10-12] Potion of Assassin Spider
20 NUOVA POZIONE MAGICA
18-20 [7-8] KARAN
1-9 [1-5] Potion of Lesser Negative Absorption
1-9 [6-9] Potion of Negative Absorption
1-9 [10-12] Potion of Moderate Negative Absorption
10+ NUOVA POZIONE MAGICA
18-20 [9-10] SERPENTE
1-4 Potion of Poisonous Fumes
5-7 Potion of Reptile Regeneration
8-12 [1-3] Potion of Lesser Poisonous Snake
8-12 [4-6] Potion of Lesser Constrictor Snake
8-12 [7-8] Potion of Superior Poisonous Snake
8-12 [9-10] Potion of Superior Constrictor Snake
8-12 [11] Potion of Giant Poisonous Snake
8-12 [12] Potion of Giant Constrictor Snake
13-18 [1-4] Potion of Snake Regeneration
13-18 [5-6] Potion of Superior Snake Regeneration
  NUOVA POZIONE MAGICA

TIRO 1d20 COMMON MAGICAL ITEM
1-13 1d12: (1-9) 1 (10-12) 2 polveri
14-18 1d12: (1-9) 2 (10-12) 3 polveri
19-20 1d12: (1-9) 3 (10-12) 4 polveri
TIRO 1d20 RARE MAGICAL ITEM
1-5 1d12: (1-9) 1 (10-12) 2 polveri
6-13 1d12: (1-9) 2 (10-12) 3 polveri
14-17 1d12: (1-9) 3 (10-12) 4 polveri
18-19 1d12: (1-9) 4 (10-12) 5 polveri
20 5 polveri

RITROVAMENTO - Le polveri magiche sono comunemente contenute in un sacchetti capaci di contenere 1 libbra di polvere (5 dosi). Per tale motivo in caso di ritrovamento di una polvere magica si consulti la seguente tabella tirando 1d20 per determinare il contenitore ritrovato.

TIRO 1d20 TIPOLOGIA PESO COSTO PORTATA NOTE
1-2 SACCHETTO DI SETA [U] 0,1 LIBBRA 2 CORONE 1 LIBBRA (5 dosi)

50% infiltrazioni, tiro salvezza stoffa

3-10 SACCHETTO DI CUOIO [C] 0,25 LIBBRE 0,5 CORONE 1 LIBBRA (5 dosi)

33% infiltrazioni, tiro salvezza cuoio

11-16 BARATTOLO DI LEGNO CON TAPPO A VITE [U] 0,5 LIBBRE 3 CORONE 1 LIBBRA (5 dosi)

10% infiltrazioni, tiro salvezza legno

17-20 BARATTOLO DI METALLO CON TAPPO A VITE [U] 1 LIBBRA 5 CORONE 1 LIBBRA (5 dosi)

10% infiltrazioni, tiro salvezza metalli dolci

Una volta determinato il contenitore si tiri 1d20 per determinare il numero delle dosi presenti nello stesso (per ogni polvere ritrovata) secondo quanto riportato nel seguente schema: [1-2] 1 dose, [3-5] 2 dosi, [6-9] 3 dosi, [10-14] 4 dosi, [15-20] 5 dosi.

TIRO 1D108 POLVERI MAGICHE
1-8 Dust of Appearance
9-16 Dust of Allergy
17-25 Dust of Blood Draining
26-35 Dust of Elements
36-43 Dust of Forgetfulness
44-49 Dust of Infernal Flame
50-57 Dust of Magical Detection
58-63 Dust of Positive Energy
64-71 Dust of Sand Soldier
72-80 Dust of Sleep
81-86 Dust of Snake
87-92 Dust of Web
93-100 Dust of Wounds
101-108 Dust of Ice Steps

ZONA GEOGRAFICA SPECIFICA - TERRITORI ELFICI - FORESTA DI ARENDYL

TIRO 1D108 POLVERI MAGICHE
1-15 Dust of Appearance
16-24 Dust of Allergy
25-30 Dust of Blood Draining
31-51 Dust of Elements
[1d12] 1 Dust of Elements - Fire
[1d12] 2-3 Dust of Elements - Lightning
[1d12] 4-8 Dust of Elements - Ice
[1d12] 9-12 Dust of Elements - Steam
52-72 Dust of Forgetfulness
73-81 Dust of Infernal Flame
82-102 Dust of Magical Detection
103-111 Dust of Positive Energy
112-114 Dust of Sand Soldier
115-139 Dust of Sleep
140-142 Dust of Snake
143-145 Dust of Web
146-151 Dust of Wounds
152-176 Dust of Ice Steps

TIRO 1d12 OGGETTO MALEDETTO
1-4 Gloves of Constriction
5-8 Boots of Slow Movement
9-12 Girdle of Constriction
TIRO 1d100 MINOR ENCHANTMENT
1-3 Gloves of Magical Skill - Rope Use
4-6 Gloves of Magical Skill - Rapid Arming
7-9 Gloves of Magical Skill - Steady Hand
10-12 Gloves of Magical Skill - Venom Handling
13-15 Gloves of Magical Skill - Prestidigitation
16-18 Gloves of Magical Skill - Spell Touching
19-21 Boots of Magical Skill - Dancing
22-24 Boots of Magical Skill - March
25-27 Boots of Magical Skill - Riding, Land Based*
28-30 Boots of Magical Skill - Riding, Sea Based*
31-33 Boots of Magical Skill - Riding, Airborne*
34-36 Boots of Magical Skill - Sprint
37-39 Boots of Magical Skill - Running
40-42 Boots of Magical Skill - Tumbling
43-45 Boots of Magical Skill - Tightrope Walking
46-48 Boots of Magical Skill - Evasive Walking
49-51 Boots of Magical Skill - Fine Balance
52-54 Belt of Magical Skill - Pain Tollerance
55-57 Belt of Magical Skill - Endurance
58-60 Belt of Magical Skill - Physical Vigour
61-63 Belt of Magical Skill - Soften on Impact
64-66 Belt of Magical Skill - Stand Firm
67-69 Belt of Lesser Pain - Azatar (link)
70-74 Gloves of Falconry
75+ NEW MAGICAL ITEM
TIRO 1d20 LESSER ENCHANTMENT
1 Gauntlet of Least Orc Power
2 Boots of Cat's Agility
3 Gauntlet of Strenght
4 Gloves of Thievery
5 Boots of Charging
6 Boots of Dexterity
7 Boots of the Forest
8 Boots of Move Silently
9 Boots of Sidestepping
10 Boots of Unending Journey
11 Girdle of Constitution
12 Girdle of Many Pouches
13 Belt of Muscles Growth
14 Girdle of Lesser Stone Resistance
15 Girdle of the Buffalo
16+ NEW MAGICAL ITEM
TIRO 1d20 SUPERIOR ENCHANTMENT
1 Gauntlet of Lesser Orc Power
2 Gloves of Archery
3 Fist of Impact
4 Gloves of the Golden Hand
5 Gloves of Magical Dispersion
6 Gloves of Magical Energy
7 Boots of Lynx's Agility
8 Boots of Fast Movement
9 Boots of Leaping
10 Belt of the Cyclop
11 Girdle of Stone Resistance
12 Girdle of the Wild Boar
13+ NEW MAGICAL ITEM
TIRO 1d12 GREATER ENCHANTMENT
1 Gauntlet of Orc Power
2 Gauntlet of Least Hero Power
3 Gauntlet of Lesser Hero Power
4 Gauntlet of Hero Power
5 Gauntlet of Superior Hero Power
6 Boots of Jaguar's Agility
7 Boots of Panther's Agility
8 Girdle of Superior Stone Resistance
9 Girdle of the Black Bear
10 Girdle of the Grizzly
11+ NEW MAGICAL ITEM
TIRO 1d6 EXTRAORDINARY ENCHANTMENT
1-2 Gauntlet of Ogre Power
3+ NEW MAGICAL ITEM